GamesIndustry.biz subject lines
165 subject lines averaging 44 characters.
| Picture | Sent (Eastern) | Subject | Characters | Preview text | |
|---|---|---|---|---|---|
| Apr 7, 2026 12:22 PM | GI Daily | The fall and rise of Australian development | 54 | The rise, fall, and resurgence of Australian game development The rise, fall, and… | Apr 7, 2026 12:22 PM · 54 characters. The rise, fall, and resurgence of Australian game development The rise, fall, and… | |
| Apr 3, 2026 11:01 AM | GI Daily | Is the Switch 2 falling or soaring? | 46 | Schrödinger's Switch 2: Is it failing or soaring? | Opinion Schrödinger's Switch 2: Is it… | Apr 3, 2026 11:01 AM · 46 characters. Schrödinger's Switch 2: Is it failing or soaring? | Opinion Schrödinger's Switch 2: Is it… | |
| Apr 2, 2026 12:16 PM | GI Daily | A Game Pass for indies, at $6.99 a month | 51 | A Game Pass for indie games: meet Indie Pass, a $6.99-a-month subscription launching with… | Apr 2, 2026 12:16 PM · 51 characters. A Game Pass for indie games: meet Indie Pass, a $6.99-a-month subscription launching with… | |
| Apr 1, 2026 12:11 PM | GI Daily | The Division 2 is now bigger than ever | 49 | "We aren't just still going, we are growing." How The Division 2 has attracted more… | Apr 1, 2026 12:11 PM · 49 characters. "We aren't just still going, we are growing." How The Division 2 has attracted more… | |
| Mar 31, 2026 12:54 PM | GI Daily | The return of Xbox 360-era AA | 40 | ProbablyMonsters is betting on an Xbox 360-esque bonanza of single-player AA kookiness… | Mar 31, 2026 12:54 PM · 40 characters. ProbablyMonsters is betting on an Xbox 360-esque bonanza of single-player AA kookiness… | |
| Mar 30, 2026 1:17 PM | The GamesIndustry.biz Daily | 27 | Raiding like it's 1999: Why Daybreak thinks new players will try a 27-year-old MMO Raiding… | Mar 30, 2026 1:17 PM · 27 characters. Raiding like it's 1999: Why Daybreak thinks new players will try a 27-year-old MMO Raiding… | |
| Mar 27, 2026 12:30 PM | GI Daily | Worse than the 1983 crash | 36 | "We were there in the 80s for the crash, and this is definitely crashier." John and Brenda… | Mar 27, 2026 12:30 PM · 36 characters. "We were there in the 80s for the crash, and this is definitely crashier." John and Brenda… | |
| Mar 26, 2026 12:28 PM | GI Daily | Project Helix: an indie lifeline? | 44 | Why Microsoft's PC-focused Project Helix could offer a level playing field for indies |… | Mar 26, 2026 12:28 PM · 44 characters. Why Microsoft's PC-focused Project Helix could offer a level playing field for indies |… | |
| Mar 25, 2026 12:44 PM | GI Daily | Bulkhead on life under Tencent | 41 | "They wouldn't look at any game that was less than £50 million" Why Tencent's all-in… | Mar 25, 2026 12:44 PM · 41 characters. "They wouldn't look at any game that was less than £50 million" Why Tencent's all-in… | |
| Mar 24, 2026 12:34 PM | GI Daily | Epic layoffs, Behaviour expands, Nintendo slows | 58 | Epic Games lays off over 1,000 employees following "downturn in Fortnite engagement" Epic… | Mar 24, 2026 12:34 PM · 58 characters. Epic Games lays off over 1,000 employees following "downturn in Fortnite engagement" Epic… | |
| Mar 23, 2026 1:31 PM | GI Daily | Revised Switch 2? | 28 | Nintendo reportedly planning revised Switch 2 model with replaceable battery in EU… | Mar 23, 2026 1:31 PM · 28 characters. Nintendo reportedly planning revised Switch 2 model with replaceable battery in EU… | |
| Mar 20, 2026 2:41 PM | GI Daily | DLSS 5 backlash | 26 | The DLSS 5 backlash is not going away | Opinion The DLSS 5 backlash is not going away |… | Mar 20, 2026 2:41 PM · 26 characters. The DLSS 5 backlash is not going away | Opinion The DLSS 5 backlash is not going away |… | |
| Mar 19, 2026 12:24 PM | GI Daily | Red Storm layoffs | 28 | Ubisoft announces layoffs and the cease of game development at Red Storm Entertainment… | Mar 19, 2026 12:24 PM · 28 characters. Ubisoft announces layoffs and the cease of game development at Red Storm Entertainment… | |
| Mar 18, 2026 12:54 PM | GI Daily | Rhythm games return | 30 | "The player base never disappeared; they just didn't have anything to play" – Echo Foundry… | Mar 18, 2026 12:54 PM · 30 characters. "The player base never disappeared; they just didn't have anything to play" – Echo Foundry… | |
| Mar 17, 2026 1:35 PM | GI Daily | Dead By Daylight | 27 | "We will support Dead by Daylight as long as we can" – How Behaviour evolved the horror… | Mar 17, 2026 1:35 PM · 27 characters. "We will support Dead by Daylight as long as we can" – How Behaviour evolved the horror… |
Based on 165 emails received from Mar 17 to Nov 6, 2026. Times in US Eastern. How we collect